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Summary

SkyTraveler is a first person parkour game inspired by Ghostrunner and developed with our own c++ engine. 

Nominated for Best Technical Execution at the Swedish Game Awards 2021​

Engine: Custom Engine

Language: C++

My Contribution

Movement Velocity

Worked on making a velocity calculation for our movement to make it so that the players speed and momentum accelerated/deaccelerated in a smooth way. 

Wall run

Using the ID system I made previously I worked on making the wall run to only work on the specific type of walls as well as working in hand with the velocity.

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